![]() Reapers fight best when they can account for as many variables as possible before combat begins, tailoring their tactics to the specific creatures they'll face and the environment they'll fight them in. Many reapers are excellent scouts, developing a suite of stealth, mobility, and detection skills to help carry out their ultimate goal of slaying their quarry. In combat, they rely on martial prowess first, backing up their steel with flexible skills and magic boons. Role: Reapers are dedicated to finding and killing their chosen prey, and the frontline is their preferred place on the battlefield. A select few even embrace it, so obsessed with the hunt that they throw away the very thing they've been fighting for. ![]() ![]() Many reapers die in combat well before age can take them, but others find their mortal essence twisted and distorted until they resemble their most hated foes. The path they walk is perilous, for their foes may inflict fates worse than death upon them. Reapers are hunters whose obsession with slaying these monsters goes beyond dedication, risking their very souls for the power to defeat those horrors. Horrendous monsters and terrors beyond comprehension crave it, whether to consume or to hoard for their own. The mortal soul of every humanoid has a price. Wiki Note: This class is from Lost Spheres Publishing and is not official Spheres content.
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